Podcast: Let the Season Begin!

The 2012 season is underway (sort of), and with it comes a whole new set of discussions. In this week’s episode of RotoRob’s Fantasy Baseball Weekly, both RotoRob and Tim M. were out of action — not to worry, it was for sports reasons in both cases — so Buck brought out some guests in the form of KFFL.com managing editor Tim Heaney and RotoExperts’ executive editor Doug Anderson.

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2012 RotoRob MLB Draft Kit: Top 55 Prospects, Part IV

He made his big league debut last year, looking absolutely superb in seven starts and 35 IP. Delgado actually improved his homer rate from Triple-A, and remains in competition for the fifth starter in Atlanta this season. He had a decent record in Double-A, but his strand rate at Triple-A was higher. Delgado has superb mound presence and features a low-90s fastball, a tremendous changeup, and a fine curveball. He could top out as a No. 2 starter in time.

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Video Game Review: MLB ’12 The Show

Give Sony San Diego credit; it just keeps offering new ways for you to play the game. The most notable addition this year is pulse pitching, which has you place a pulsating circle where you want your pitch to go and then try to release when the circle is at its smallest (the smaller the circle the more accurate the pitch). It works fairly well, varying in speed and size based on a number of factors, and makes it more difficult to locate pitches with precision. It’s more realistic in that regard than the traditional meter that practically lets you live on the black, though it does lack the option to determine velocity.

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2012 RotoRob MLB Draft Kit: Relief Pitcher Rankings

Armed with a nearly unhittable rising fastball and an absolutely filthy breaking ball, Kimbrel put up a simply phenomenal NL ROY season as the Braves’ closer. His ERA was higher than his first taste of the majors in 2010, but considering it was an unsustainable 0.44 over that 21-game stretch, we’re not surprised. Still, no one is going to moan about a 2.10 mark, especially when it’s accompanied by 46 saves and a video-game like 127 Ks in 77 IP. Kimbrel was virtually impossible to take yard last season and while he may not get as many saves this year, it’s reasonable that he might eke out another win or two.

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Video Game Review: Top Gun: Hard Lock

The surefire way to drop an enemy is to engage them in a “hard lock.” When close enough, pressing “X” latches focus on them, automatically steering your ship while you concentrate on aiming. Keeping your reticule trained on the bad guys long enough gets the hard lock, and launching a heat-seeking missile finishes the job. If you miss the hard lock, you’ll be prompted to engage in some fancy maneuvers in the form of a quick-time event. Pull them off and you’ll get another shot at the hard lock. Fudge it and you’ll be the one trying to escape.

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