Video Game Review: Ghost Recon: Future Soldier

Equally important is the ability to mark enemies. Here you simply line up a tango and press the right bumper — when hidden, this targets them for a quiet kill, whereas in firefights it instructs your squad to concentrate fire on that enemy or vehicle. It works great and brings a lot of satisfaction when you can quietly sweep and clear an area. If you target four enemies at once and take them down (known as a Sync Shot) you’ll be rewarded with a temporary slowing of time, allowing you to finish off stragglers before they can raise the alarm. If anything, though, it can be a little too effective in combat as even distant snipers are quickly disposed of with midrange weaponry when marked.

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Video Game Review: Joy Ride Turbo

This isn’t even including the free-roaming Stunt Park featuring two giant arenas designed to satisfy any driver’s hunger for exploration and open-world racing. Huge loops, half pipes, steep hills and ramps bring great potential for maximum air time and daredevil antics. In an effort to make sure you don’t miss a spot are skillfully placed trophies set to push your skills to the limit along with more car parts that allow for alternate builds of your vehicles. 

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Video Game Review: Game of Thrones

Combat is based on under-the-hood dice rolls where attacks can be queued up and success is based on offensive and defensive skills. Once again you can switch freely between party members and pressing the bumper slows time dramatically. Pressing the bumper also brings up an ability wheel that allows you to select your attacks. Targets can be cycled through with the d-pad. It’s a decent setup.

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