Video Game Review: Sword Art Online: Hollow Fragment

For your own character, you are essentially performing strikes against enemies continuously, which can be somewhat repetitive. Progressively though, your AP meter fills up, ultimately allowing you to perform special skills. If you wish to increase this meter more quickly, however, you can use items or even have your teammate take part in the replenishing when they perform attacks on enemies. This aspect of Sword Art Online: Hollow Fragment is what helps keep players captivated with the combat system and dynamics.

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Video Game Review: One Piece: Unlimited World Red

One Piece: Unlimited World Red will have you engaging in combat all throughout your adventures. There is a huge variety of characters to play, which will address almost every One Piece fans’ preferences. As a result, the content remains both fresh and diverse throughout the 20-hour gameplay. Although the combat is limited to an arena, it still has depth when it comes to the variety of combos and special attacks that can be unleashed.

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Video Game Review: One Piece: Romance Dawn

Surprisingly enough, this Nintendo 3DS title is not presented in 3D. But it shouldn’t be that big of a deal, right? Well, the cut scenes themselves consist of static images with text appearing on screen. Here, they drag on for a very long time and can be painful when there’s nothing exciting or enjoyable to watch. Then when you jump straight into the gameplay, you’ll quickly notice the grainy texture quality and bland environments. The graphics wouldn’t be that bad if the 3D effects were to kick in, but once you remove that it’s pretty much downhill from here.

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Video Game Review: Warriors Orochi 3

The colour scheme for the various areas in the game appears vibrant and attractive in the forefront, but upon closer examination the textures looks like they could use some sprucing up. The characters have a pleasant and welcoming appearance, and the attack effects are like fireworks on the battlefield. Unfortunately, it’s this amount of detail that causes the frame rate to drop quite noticeably at times.

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Video Game Review: Ultimate Marvel vs. Capcom 3 (Vita)

The game also makes use of the Vita’s front touch screen. Swiping your finger in a direction will move your character while tapping on the screens will perform attacks — combos follow suit if you continue to tap. I wouldn’t consider using this exclusively if you want an authentic fighting experience, but it’s an interesting approach to incorporating the Vita’s potential to the game’s controls.

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