Video Game Review: WWE 2k20

It’s not the worst idea for telling a story, and the matches it sets up are varied, as are the various wrestlers you encounter. It’s told mostly for laughs, though, and it isn’t remotely funny. It’s just dumb. A few serious threads are woven in, but they fall flat as well. Told across 18 chapters, it’s incredibly long and seemingly can’t be skipped — even if you fail something you’re forced to re-watch the setup. It’s rough.

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Video Game Review: WWE 2k19

One of the big items with WWE 2k19 is the return of the 2k Showcase after a two-year absence. You’ll follow the path of Daniel Bryan from his humble beginnings through his ascension to the WWE title and recent return to the ring. Each of the 11 matches is set up with a video package and remarks from Bryan, which is cool and provides some historical context to his journey.

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Video Game Review: WWE 2k18

WWE 2k18 takes the series’ presentation up a notch, offering up the smoothest and most realistic looking wrestlers and animations we’ve ever seen in a wrestling game. Superstar entrances have been painstakingly recreated for authenticity and watching the hundreds of motion-captured moves executed is great — especially seeing all those banned moves get another day in the sun.

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Video Game Review: WWE 2k15

It’s been a trying year for World Wrestling Entertainment. It brought Batista back as a conquering hero only to watch fans react so negatively to it that Batista was turned heel and perennial underdog Daniel Bryan won the belt — only to get injured shortly after WrestleMania. CM Punk departed, Boo-tista cut his return short, Roman Reigns got hurt and Brock Lesnar put the WWE Championship into a months-long sleeper hold. Other than that, Mrs. Lincoln…

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Video Game Review: WWE ’13

Little has changed following last year’s overhaul with the same striking, grappling and countering system in place. A series of location-specific “OMG” moments are new, as is the ability to catch opponents with certain finishers. I’d like to see THQ move away from the button mashing submission escapes, but other than that the setup allows you to choreograph the action nicely.

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Video Game Review: WWE SmackDown vs. Raw 2010

Your attacks are broken down into strikes (X) and grapples (right stick), but you’ll be executing tons of different moves off those two basic commands. Think of it like a family tree, where moves branch off of one another. For example, you can start with a strong collar and elbow grapple by holding down the right bumper and pushing the right stick up. Once engaged, you then move the right stick up, down, left or right and your wrestler with pull off one of the four moves assigned to that grapple. You’re given four different strong grapples with four moves off of each, meaning you’ll have 16 possible attacks whenever you lock up. Plus, each strong grapple features a strike (press X while locked up) and a submission move (click the right stick), bringing the total of 24 moves.

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