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Posts Tagged ‘Telltale Games’

Video Game Review: Guardians of the Galaxy: The Telltale Series, Episode 4

October 13, 2017 | by Mike Chen | Comments Comments Off
Guardians of the Galaxy
Drax’s short flashback sequence will tug at the hearts of Guardians’ fans.

Please note that since each episode of Guardians of the Galaxy: The Telltale Series features the same graphics engine and control setup, those elements will not be repeated in our reviews for the final four episodes. To read our thoughts on that, refer to our review of Episode 1: Tangled Up In Blue.

Guardians of the Galaxy’s penultimate episode Who Needs You highlights the best and worst of TellTale’s instincts, and the result creates a somewhat disjointed episode. On one hand, there is a much greater emphasis on character development rather than plot movement. This makes sense in many ways, as TellTale’s strength tends to come from the characters it presents.

Some of these, such as bickering on the ship in order to see whose junk to toss, creates palpable and interesting moments of conflict. However, sandwiched between those moments are interactive scenes that are the most adventure-driven of the series so far.

Who Needs You has two extended segments of exploration and (relatively easy) puzzle solving. The game taps into the use of a comm system, so dialogue can continue while moving around these areas, but the actual interaction is relatively benign — it’s more or less walk (or jet-boot) from point A to point B, press a button, and repeat.

There isn’t much thinking to do, so the time spent doing this isn’t that rewarding; in fact, even though these segments are more true to the adventure roots of the developer, they’re really just kind of boring.

When things get going, though, each character has a moment to shine — and as expected, Drax gets his own flashback sequence that is both enthralling and heartbreaking.

Usually penultimate episodes provide a ramp-up to the conclusion, but given that most of the episode is focused on character development or walking around large spaces, there’s a lack of tension until the last 10 minutes or so. The result leaves an effective cliffhanger for the finale, even though the journey there wasn’t that effective.

OVERALL (3.5/5)

Guardians of the Galaxy: Episode 4 — Who Needs You is a grab-bag of TellTale habits, both positive and negative. While the individual character moments are nice, it fails to create a tension to move the plot forward and winds up being more a placeholder for the finale rather than a memorable episode in its own right.

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Video Game Review: Minecraft: Story Mode – Season Two, Episode 3

September 27, 2017 | by Herija Green | Comments Comments Off
After running afoul of the Admin once again at the end of Episode 2, Jesse was banished to some sort of prison along with Radar, Jack and, for some reason, Nurm (more on that shortly). After being introduced to the Warden, Jesse and Jack make a break for it. It’s a short trip, however, as the surrounding area is like a maze infested with monsters.
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Video Game Review: Guardians of the Galaxy: The Telltale Series, Episode 3

August 28, 2017 | by Mike Chen | Comments Comments Off
While the previous episode focused mostly on Rocket, this one explores Gamora and Nebula, along with a closer look at the rift between them. There’s a clever narrative technique here that portrays a single pivotal event from multiple points of view, and it does a lot for providing some understanding behind the characters.
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Video Game Review: Minecraft: Story Mode – Season Two, Episode 2

August 16, 2017 | by Herija Green | Comments (0)
As has become a staple of the series, the moment one foe falls another rises in its place, and to that end we’re (re)introduced to the Admin, who now inhabits a different body but is no less powerful. He’s playing almost a watered down version of The Joker throughout much of the episode, making light of your friends and your attachment to them.
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Video Game Review: Minecraft: Story Mode – Season Two, Episode 1

July 17, 2017 | by Herija Green | Comments Comments Off
There’s seemingly only one meaningful decision in the entire episode, however, with frivolous choices like “did you choose to leave Radar in charge while you were gone” getting top billing during the wrap up. This was a problem with Season 1 as well, which is partly why the largely self-contained structure of the Adventure Pass seemed to hold up better than the original five.
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