videogames
 
 
 
 
 
Check out New cheap jersey from china on DHgate.com

Video Game Review: Dead Kings DLC

January 21, 2015 | by Mike Chen | Comments (0)
Dead Kings
Dead Kings continues Arno’s story after Unity’s campaign.

Part of me really feels for Assassin’s Creed: Unity. Beneath the bugs and bad press is a pretty good (but not great) game, one that was more of the same but comfortably so. Yes, it showed that Ubisoft’s development team has stagnated the franchise, but the likable lead character and intriguing story powered along a competent AC experience. I can honestly say that playing through the game I had a much better time than the flawed Assassin’s Creed 3 and its awful hero.

As an apology for the gigantic mess that was Unity’s launch, Ubisoft has offered the formerly premium Dead Kings DLC for free. On the surface, this is a generous offer, as the DLC was previously the highlight of the game’s DLC plan. It’s big, roughly 5-6 hours to finish the main post-Unity story, and its map is probably about 1/3 of the main game’s Paris.

But beneath the surface is an unfortunate fact: Dead Kings is everything that Assassin’s Creed does poorly.

At its best, Assassin’s Creed is about hanging out on rooftops, figuring out an infiltration path, taking out guards with a variety of weapons and assassinating from the shadows. At its worst, the series offers clunky platforming and difficult chases via wonky parkour mechanics. When you put this in an enclosed environment such as Dead Kings, the problems really stand out.

Much of Dead Kings takes place in tombs and catacombs, solving puzzles and racing against the environment or scaling through the dark. This feeds into troublesome moments that break up mission pacing, with unclear climbing points and wonky camera angles made worse by a compressed environment. And like all catacomb crawlers, expect to solve environmental puzzles using fire and switches in mechanics lifted straight out of Tomb Raider.

Overland, the city of Franciade offers more of what you get with Unity, just in a smaller, dirtier and very gray villagescape (but with one kick-ass Abbey to climb up and around). The story itself picks up where Unity ends, and because of that, you may want to think twice if you haven’t completed the main campaign for both spoiler and combat difficulty.

However, it’s, you know, free. So don’t think about it as a DLC, but rather as an optional post-campaign chunk of the game. When you put it in that perspective, it’s more to do, and if you’re a series fan, who’s to argue with free?

OVERALL (3/5)

Dead Kings is a big free extension to Assassin’s Creed Unity, so that in itself makes it worth checking out if you’ve already bought the game. However, it’s certainly not a selling point that will band-aid any concerns people had about picking it up in the first place (though seriously, Unity’s core game isn’t nearly as bad as the hype made it out to be).

Share
Feed Burner eMail Get RotoRob by Email: Enter your email below to receive daily updates direct to your inbox. Only a pink taco wouldn’t subscribe.
PostShadow

Video Game Review: LEGO Batman 3: Beyond Gotham

December 22, 2014 | by Herija Green | Comments Comments Off
Collecting and unlocking loads of content has long been one of the LEGO series’ top draws, and on that front Batman 3 features an embarrassment of riches. There are a ton of characters to unlock, hidden items to find (including rescuing Adam West, the original Batman), bricks to hoard and inside jokes to the DC universe to uncover — and that’s written as someone that’s hardly a denizen of the comics, so those that are better versed in the fiction should get even more out of it.
Share
more
Feed Burner eMail Get RotoRob by Email: Enter your email below to receive daily updates direct to your inbox. Only a pink taco wouldn’t subscribe.
PostShadow

Video Game Review: Super Smash Bros. for Wii U

December 20, 2014 | by Robert Snow | Comments Comments Off
As with each Smash game, the controls are simple and easy to pick up. There are various controllers that may be used to play, though they all follow the same format. This format is very simplistic, which is why any gamer can start playing quite well within just a few hours. The controls are perfectly responsive, and it is possible to map the controls to different buttons if desired.
Share
more
Feed Burner eMail Get RotoRob by Email: Enter your email below to receive daily updates direct to your inbox. Only a pink taco wouldn’t subscribe.
PostShadow

Video Game Review: Far Cry 4

December 18, 2014 | by Jeff Cater | Comments Comments Off
Far Cry 4 has a lot going on, and, as with its predecessors, it prides itself in being an exceedingly immersive hands-on experience. Whether you are running through the brush trying to avoid a falcon pecking at your neck or riding an elephant through an enemy convoy, the controls are precise and provide immediate onscreen feedback.
Share
more
Feed Burner eMail Get RotoRob by Email: Enter your email below to receive daily updates direct to your inbox. Only a pink taco wouldn’t subscribe.
PostShadow

Video Game Review: The Dark Below DLC

December 16, 2014 | by Herija Green | Comments Comments Off
There’s things to like about The Dark Below, but it ultimately feels thin on meaningful content — this is especially true if you don’t take part in one or more aspects of the game since additions are sprinkled throughout the campaign, vanguard and crucible. Here’s hoping March’s House of Wolves offers more bang for your buck.
Share
more
Feed Burner eMail Get RotoRob by Email: Enter your email below to receive daily updates direct to your inbox. Only a pink taco wouldn’t subscribe.
PostShadow