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Video Game Review: Mortal Kombat X

April 30, 2015 | by Jeff Cater | Comments Comments Off
Mortal Kombat X
Reptile, taking halitosis to extremes since 1992.

Some of us remember back in the day when a new machine showed up at our laundromat, Pizza Hut, or airport. It stood there, emblazoned with intense looking characters and sending sounds of pain and conflict streaming out of it. That was Mortal Kombat. Now, over 20 years later, we’re still punching heads off, ripping out guts and tearing spinal cords in half in Mortal Kombat X.

CONTROLS (4.5/5)

What would Mortal Kombat be if it had a sluggish, unresponsive control set? No idea. MKX refuses to show us. Get ready to beat the crap out of your d-pad (using the left stick feels a bit sloppy, as it does with most fighters) and mash out some combos. Each face button has an attack assignment, each of which can be modified to strike a different “zone” of your opponent – i.e. a neutral standing block can be bypassed by a ducking opponent performing a low move.

Mortal Kombat has always had pretty daunting combo inputs, but here there are plenty of “low-tier” combos for less advanced players. With a bit of practice, however, it becomes almost second nature to trap an enemy in a brutal combo that robs them of half their health bar.

Of course, if your opponent is well prepared, they can perform a “Kombo Breaker” by holding the movement button toward their opponent while holding R2. If your super meter is charged at the bottom of your screen, you can enhance your special moves by pressing R2 while inputting the final button for the move sequence. This will consume one of your three meter segments. Pressing L2 and R2 at the same time brings about an X-Ray move, a high-damage attack that usually ends up with pieces of you piercing through pieces of them… in slow motion.

GRAPHICS/SOUND (5/5)

Damn! Mortal Kombat X is simply beautiful, even with all the viscera flying about the screen. Fighters shimmer with sweat while decorating the chosen arena with splashes and smatterings of blood of multiple shades — fights between Reptile and newcomer D’Vorah are particularly colorful!

Initially, Mortal Kombat gained its fame from how gory it was. In the latest release, we’re treated to some of the bloodiest, disgusting and creative fatalities we’ve ever seen. One great example of the detail outside (and inside) each character is the Scorpion fatality in which he slices off his opponent’s face. After slumping to the ground, we can see severed nasal cavities, a twitching tongue, and a large portion of grey matter slide away from its casing. It’s horrendous and beautiful at the same time.

Animation sets are also detailed in the extreme, and the frame-data of any given move is integral to fighting effectively as your chosen character. The various battle arenas are decked to the nines as well, featuring anything from snow falling down peacefully between blows to a flowing river reflecting the chaos above.

All of the flesh ripping, crunching of bones and yelps of pain are both effective and cringe-worthy. What is not cringe-inducing this time around is the voice acting during the story. Sure, there’s going to be some corny dialogue (to go with the corny story, corny characters, etc), but it’s all performed with great gusto that engages you from the very beginning.

The musical score accompanying the punches and fireballs is pulse pounding and very well done, but it definitely takes a back seat while all the gore and particle effects sit up front.

GAMEPLAY (4.5/5)

Mortal Kombat X is a testament of the franchise’s will to exceed our expectations. We know that when a new Mortal Kombat title comes out, it’s safe to say that it’ll be fun, but not in a next-level kind of way. It’s hard to make a fighter like that.

What the folks over at NetherRealm did this time around was not only include a well written story, but also a wonderful addition called “The Faction War.” Upon beginning MKX, you must choose between one of five opposing factions, such as the Lin Kuei or Black Dragon. Everything you do after that will contribute to your faction’s score, and at the end of a week a winner is declared. If you’re part of the winning team, you’ll receive bonus Koins to spend in the Krypt for unlocks.

Of course, everything takes a backseat to the deep combat system. Studying a character’s move list and learning all of the frame data and block advantage of your moves can and will turn you from a scrub to a pro with little practice. Moves with a lower number of frames are generally used to interrupt an enemy attack or string together larger hits from you.

That’s not to say it’s easy to bust out a game-ending kombo, but noobs and veterans alike are going to find a deep experience that ultimately rewards practice and study. Sure, there are still some characters that haven’t really changed over the years (Sub-Zero, Scorpion, we’re looking at you) ,but we think it’s a good thing not to completely reinvent someone or something that’s fine the way they are. Plus, the series is known for having those two perpetually locked in battle!

It’s also worth bringing up that brutalities have made a comeback as well, and add extra tension to a fight. Back in Ultimate Mortal Kombat 3, performing a brutality was done at the “FINISH HIM!” screen. Now, brutalities are basically special moves timed just right.

For example, to do one of Raiden’s brutalities you must teleport him at least 10 times during the match and perform an enhanced version of one of your moves. For a Reptile brutality, you may have to land 10 acid spits and finish off the match with one. All in all, brutalities make a fun and intense return to the series.

Each selectable character, old and new, has three distinct variants to choose from. For example, you select Sub-Zero. Now you can pick between the Grandmaster, Cryomancer, or Unbreakable variations. Grandmaster can create an ice clone, but inputting the same button combo while playing as Cryomancer will have Sub-Zero swing a giant ice mallet. Each of these have different special moves focusing on different play styles, so there’s a metric ton of variety added to the fights.

OVERALL (4.5/5)

As it stands, Mortal Kombat X wears a large crown that’ll be difficult to knock off. It’s just a solid fighter, one that us hardcore fans both wanted and felt (selfishly) entitled to. Plus, as always, MKX is a great game for passing the controllers between friends in your own home, or testing your skills online against the world. Now get over here!

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Video Game Review: Dark Souls II: Scholar of the First Sin

April 21, 2015 | by Jeff Cater | Comments (0)
In case you haven’t heard, the Souls games are (in)famously difficult, and ultimately rewarding. Dark Souls 2: Scholar of the First Sin is, in so many words, a glorious punch right in the nose to new players, and a bruising sucker-punch to the kidneys for veterans.
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Video Game Review: Super Mega Baseball

April 14, 2015 | by Herija Green | Comments Comments Off
Do you remember when baseball games were fun? Back before it was all about picturesque recreations of stadiums, lifelike players and tons of statistical minutia. We’re talking the days of Baseball Simulator 1000 and Baseball Stars, where sitting down and basking in the gameplay trumped everything else. Well, if you do, Metalhead Software’s Super Mega Baseball hopes to recreate that fun. And if you don’t, they intend to introduce you to it.
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Video Game Review: RBI Baseball ‘15

April 12, 2015 | by Casey Curran | Comments Comments Off
Many sports games, like Madden and NBA 2K, strictly adhere to the idea of not fixing something that isn’t broken. The gameplay has, for the most part, been perfected, so what’s left to change each year is mostly the roster along with small tweaks and maybe a new mode or two. RBI Baseball ‘15 tries to follow this model, but they forgot they never perfected their mechanics — or even reached the same level of games made 20 years ago.
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Video Game Review: Bastion (PS4)

April 8, 2015 | by Herija Green | Comments Comments Off
Awakening to a world that has been effectively destroyed by an event known as “the Calamity,” you make your way to your people’s safe haven (”the Bastion”) to find that you’re the only person to reach the sanctuary. That means it’s up to you to save the world… at least what’s left of it. To do so you’ll need to venture into the remnants to find crystal shards to build up the Bastion, which operates as a central hub for all your adventuring.
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