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Video Game Review: Guardians of the Galaxy: The Telltale Series, Episode 4

October 13, 2017 | by Mike Chen | Comments Comments Off
Guardians of the Galaxy
Drax’s short flashback sequence will tug at the hearts of Guardians’ fans.

Please note that since each episode of Guardians of the Galaxy: The Telltale Series features the same graphics engine and control setup, those elements will not be repeated in our reviews for the final four episodes. To read our thoughts on that, refer to our review of Episode 1: Tangled Up In Blue.

Guardians of the Galaxy’s penultimate episode Who Needs You highlights the best and worst of TellTale’s instincts, and the result creates a somewhat disjointed episode. On one hand, there is a much greater emphasis on character development rather than plot movement. This makes sense in many ways, as TellTale’s strength tends to come from the characters it presents.

Some of these, such as bickering on the ship in order to see whose junk to toss, creates palpable and interesting moments of conflict. However, sandwiched between those moments are interactive scenes that are the most adventure-driven of the series so far.

Who Needs You has two extended segments of exploration and (relatively easy) puzzle solving. The game taps into the use of a comm system, so dialogue can continue while moving around these areas, but the actual interaction is relatively benign — it’s more or less walk (or jet-boot) from point A to point B, press a button, and repeat.

There isn’t much thinking to do, so the time spent doing this isn’t that rewarding; in fact, even though these segments are more true to the adventure roots of the developer, they’re really just kind of boring.

When things get going, though, each character has a moment to shine — and as expected, Drax gets his own flashback sequence that is both enthralling and heartbreaking.

Usually penultimate episodes provide a ramp-up to the conclusion, but given that most of the episode is focused on character development or walking around large spaces, there’s a lack of tension until the last 10 minutes or so. The result leaves an effective cliffhanger for the finale, even though the journey there wasn’t that effective.

OVERALL (3.5/5)

Guardians of the Galaxy: Episode 4 — Who Needs You is a grab-bag of TellTale habits, both positive and negative. While the individual character moments are nice, it fails to create a tension to move the plot forward and winds up being more a placeholder for the finale rather than a memorable episode in its own right.

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Video Game Review: Final Fantasy IX

October 10, 2017 | by Herija Green | Comments Comments Off
Your story begins on the world of Gaia, where a traveling band of performers known as the Tantalus Theater Troupe, including Zidane, head to the city of Alexandria to kidnap Princess Garnet. It’s here that Zidane learns Garnet wants to escape amid misgivings about her mother. As you leave you’ll connect with Vivi, a black mage, and Steiner, a knight tasked with protecting the Princess.
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Video Game Review: Batman: The Enemy Within – Episode 2

October 6, 2017 | by Mike Chen | Comments Comments Off
The first episode of Telltale’s second Batman season ended with the surprise death of the Riddler after establishing him as a major threat. In the newest episode, The Pact, Telltale continues to twist established Batman lore and tropes, perhaps more so than anything since the revelation of the Wayne family in the first season.
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Video Game Review: Knack 2

October 6, 2017 | by Herija Green | Comments Comments Off
Knack’s back, bigger and better than before. As a launch title for a new console, Knack checked all the boxes. It was an original IP, featured a possible mascot, was exclusively on the PlayStation 4 and used much of its new gadgetry (such as the speaker on the controller). Unfortunately, the game had significant, and often [...]
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Video Game Review: Matterfall

October 3, 2017 | by Herija Green | Comments Comments Off
There are 12 stages in all, nine regular and three boss battles. It’ll take around two hours to get through it the first time, though that could rise as the final encounter represents a significant difficulty spike, which is never a great feeling. Still, it’s a generally well conceived experience with a mix of action, platforming and even some bullet hell to deal with.
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